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Family / Kids

Ghost Blitz $19.99
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A lightning fast shape and color recognition game that is sure to test the reflexes of kids, families and gamers alike. In Ghost Blitz, five wooden items sit on the table waiting to be caught: a white ghost, a green bottle, a cute grey mouse, a blue book, and a comfortable red chair. Each card in the deck shows pictures of two objects, with one or both objects coloured the wrong way. With all players playing at the same time, someone reveals a card, then players grab for the "right" object - but which object is right? The first player to grab the correct object keeps the card, then reveals the next card from the deck. If a player grabs the wrong object, she must discard one card previously collected. Once the card deck runs out, the game ends and whoever has collected the most cards wins! 2-8 PLAYERS / FAMILY / AGES 8+
$19.99
HoneyBee Tree Game $19.99
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Can you pluck out the leaves without waking the bees? Children have a blast building fine motor skills as they pick leaves from a tree…but they’d better be careful or the bees will wake up and come out of their honeypot! The player with the fewest bees in the tray wins. Tree measures 10 3/8" high. For 2-4 players.
$19.99
Magic Labyrinth $39.99
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The little magician apprentices have lost some magic objects inside of the master’s maze. Now they try to collect them before the Master notices anything. However, in the maze there are invisible walls and only one of the missing objects is revealed at a time. So they have to make their way through the maze by means of a good memory and lots of skill. Each player moves their magician over the board while trying not to bump the labyrinth below. Each magician is joined with a magnetic ball so if you hit a wall the ball drops and you have to start all over again. 2-4 PLAYERS / FAMILY / AGES 6+
$39.99
Melissa & Doug Jacks $9.99
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This, classic playground game, has been enjoyed by children for hundreds of years. Now it’s time for a new generation to discover the fun! This set includes five silver and five gold jacks, plus two rubber balls. Store the set securely in a handy suede-like pouch that fits neatly in an heirloom quality solid-wood box with a sliding lid! A detailed instruction booklet is included.
$9.99
Pictionary $19.99
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The Pictionary Family Edition features two sets of cards (adults & kids) with differing difficulty levels and even more all plays. Pictionary Family Edition is the game of quick sketches and crazy guesses. Minimum Age: 8 YEARS Recommended Age: 8 yrs + Height: 27 CM Width: 26.7 CM Length: 4.5 CM
$19.99
Rock 'Em Sock 'Em Robots $24.99
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Sock it to 'em! You and your friends will have a bang-up time pounding away with this Rock Em Sock Em Robots Refresh Game. It's great fun for boys and their dads, too! 2 players, ages 6 and up.
$24.99
The Enchanted Tower $39.99
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Ack, the princess has been captured once again by an evil sorcerer! She should really stop hanging about in places where she can be captured so easily. Well, that's neither here nor there for now – let's get out there and free her from the enchanted tower. In The Enchanted Tower, one player plays the sorcerer and at the start of the game he hides a key under one of 16 spaces on the game board. The other players collectively take the part of Robin, who tries to find the key before the sorcerer can reach it. No matter who finds the key first, though, that player gets to try the key in one of the six locks on the tower; if he chooses the right one, the princess jumps free of the tower and that player wins. If not, the sorcerer hides the key once again, and everyone moves back to their starting locations. The sorcerer starts the game on a supplementary movement board that takes him eight spaces to cover, giving Robin time to search various locations first for the key. (Robin and the sorceror are apparently magnetized, and when the character passes over the key location, the key will "clack" to its underside.) How do the pieces move? Each turn the sorcerer rolls a symbol die that shows which character moves first that turn; the Robin players take turns rolling a number die, which has values for both Robin and the sorcerer. Thus, they jockey back and forth to reach a location that only the sorcerer knows. Will the princess find freedom once again, at least for a little while?
$39.99
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